Huge Construct, Neutral
AC 15    Initiative +0 (10)
HP 100 (1d4 + 98)
Speed
Mod Save
STR 25 +7 +9
DEX 1 −5 −5
CON 20 +5 +7
Mod Save
INT 1 −5 −5
WIS 1 −5 −5
CHA 1 −5 −5
Resistances Piercing, Slashing
Senses Passive Perception 1
Languages None
CR 0 (XP 10; PB +2)
Traits
  • Requires 2–3 creatures to operate.
  • 2 actions to load.
  • 2 actions to aim.
  • 1 action to fire.
  • Cannot be fired again until reloaded.
  • Can't target creatures or objects within 60 feet of itself.

 

Actions

Solid Slug
Ranged Weapon Attack: +5 to hit, range 200/800 ft., one target. Hit: 5d10 bludgeoning damage.


Fire Pot Shot
Ranged Weapon Attack: +5 to hit, range 200/800 ft., one point on the ground or target. Impact: All creatures within 10 feet of the impact point must succeed on a DC 14 Dexterity saving throw or take 3d10 bludgeoning damage plus 2d6 fire damage. A creature that fails the save is burning and takes 1d6 fire damage at the start of its next turn.


Smoke Shot
Ranged Weapon Attack: +5 to hit, range 200/800 ft., one point on the ground. Effect: Creates a 15-foot-radius cloud of smoke centered on the impact point. Creatures inside the area are heavily obscured. The smoke persists for 2 rounds or until dispersed by a strong wind.


Shrapnel Shot
Ranged Weapon Attack: +5 to hit, range 200/800 ft., one point on the ground. Impact: All creatures within 15 feet of the impact point must make a DC 14 Dexterity saving throw. Failure: 3d8 piercing damage. Success: Half as much damage.

Description

A Mangonel is a catapult that hurls heavy projectiles in a high arc, so it can hit targets behind walls.

MacAlen714

Comments

Posts Quoted:
Reply
Clear All Quotes