| Mod | Save | ||
|---|---|---|---|
| STR | 25 | +7 | +9 |
| DEX | 1 | −5 | −5 |
| CON | 20 | +5 | +7 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 1 | −5 | −5 |
| CHA | 1 | −5 | −5 |
- Requires 2–3 creatures to operate.
- 2 actions to load.
- 2 actions to aim.
- 1 action to fire.
- Cannot be fired again until reloaded.
- Can't target creatures or objects within 60 feet of itself.
Solid Slug
Ranged Weapon Attack: +5 to hit, range 200/800 ft., one target. Hit: 5d10 bludgeoning damage.
Fire Pot Shot
Ranged Weapon Attack: +5 to hit, range 200/800 ft., one point on the ground or target. Impact: All creatures within 10 feet of the impact point must succeed on a DC 14 Dexterity saving throw or take 3d10 bludgeoning damage plus 2d6 fire damage. A creature that fails the save is burning and takes 1d6 fire damage at the start of its next turn.
Smoke Shot
Ranged Weapon Attack: +5 to hit, range 200/800 ft., one point on the ground. Effect: Creates a 15-foot-radius cloud of smoke centered on the impact point. Creatures inside the area are heavily obscured. The smoke persists for 2 rounds or until dispersed by a strong wind.
Shrapnel Shot
Ranged Weapon Attack: +5 to hit, range 200/800 ft., one point on the ground. Impact: All creatures within 15 feet of the impact point must make a DC 14 Dexterity saving throw. Failure: 3d8 piercing damage. Success: Half as much damage.
Description
A Mangonel is a catapult that hurls heavy projectiles in a high arc, so it can hit targets behind walls.
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