Gargantuan Swarm of Large elementals, Chaotic Evil
Armor Class 14 Breast plate
Hit Points 12 (12d20 + 12)
Speed
STR
16 (+3)
DEX
15 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
9 (-1)
CHA
16 (+3)
Senses Passive Perception 12
Languages --
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Trait Name. regrow bone

Spellcasting. The (buff kangaroo) is a 10-level spellcaster. Its spellcasting ability is [13] (spell save DC 10, +1 to hit with spell attacks). The [Buff kangaroo ] has following [druid] spells prepared:
Cantrips (at will): [control flames], [Druid craft]
1st level (2 slots): [absorb elements ], [Animal freindship]

Actions

Action Name. flex Makes every one roll for charisma to see if they can fight his rizz

Action Melee Attack. Melee Weapon Attack: +10 to hit, reach # 30ft, 1 target. Hit: # (1d20 + 3)  damage.

Action Ranged Attack. Ranged Weapon Attack: +15 to hit, range 20/60 ft., 3target. Hit: #12(1d20 + 5) damage.

Bonus Actions

Bonus Action Name. Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Big buff kangaroo

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Nero_Battlehammer

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