AC
12
Initiative
+3 (13)
HP
69
(12d12 + 60)
Speed
20 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 23 | +6 | +6 |
| DEX | 8 | −1 | −1 |
| CON | 21 | +5 | +5 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 16 | +3 | +3 |
| CHA | 12 | +1 | +1 |
Vulnerabilities
Fire
Resistances
Bludgeoning, Piercing
Senses
Passive Perception 13
Languages
None
CR
9 (XP 5,000; PB +4)
Traits
Siege Monster. The catapult deals double damage to objects and structures.
Actions
The catapult needs one action to load and one action to fire. Several creatures can use one catapult together.
Hail of Stones. Ranged Attack Roll: +10, range 180 ft. Hit: 28 (7d10 + 6) Bludgeoning damage.
The Hail of Stones hits everything within a 10 foot radius.
Comments