Undead Fortitude. If damage reduces the zombie to 0 hit points, it must make a Constitution saving throw with a DC of 5 + the damage taken, unless the damage is radiant or from a critical hit. On a success, the zombie drops to 1 hit point instead.
Mace. Melee Weapon Attack +4 to hit, Reach 5ft, one target, Hit: 4 (1d6) bludgeoning damage
Shield Bash. Melee Attack +4 to hit, reach 5ft, one target, hit 2 bludgeoning damage, target movement halved for one turn on a failed DC 15 DEX Save.
Description
Undead zombies move with a jerky, uneven gait. They are clad in the moldering apparel they wore when put to rest, and carry the stench of decay. The Zombie soldier retains some of its old martial knowledge, and can be used as a meat-shield front-liner unit.
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