Medium Humanoid (Human), Neutral
Armor Class 17 (splint)
Hit Points 58 (9d8 + 18)
Speed 30 ft.
STR
16 (+3)
DEX
14 (+2)
CON
14 (+2)
INT
10 (+0)
WIS
12 (+1)
CHA
11 (+0)
Skills Athletics +5, Perception +3, Performance +4
Senses Passive Perception 13
Languages Common, Sylvan
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Fire Eater. Charlotte has Advantage on saving Throws against Spells that Deal Fire Damage, additionally she cannot be killed by Fire Damage, however she can be Forced to fall Unconscious.

Flammable Blood. If Charlotte takes Piercing Damage from a Melee Attack made by a Creature within 5 ft of her then the Attacking Creature takes 2 Fire Damage.

Actions

Multiattack. The Charlotte makes two Torch attacks. If she has her dagger drawn, she can also make a Flaming dagger attack.

Torch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) Bludgeoning damage, or 7 (1d8 + 3) Bludgeoning damage if used with two hands.

Flaming Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. Range 20/60., one target. Hit: 4 (1d4 + 3) piercing damage and 2 Fire Damage

Arcane Utility. Charlotte Casts Control Flames (Wisdom is her Spellcasting ability for this Spell).

Innate Spellcasting (1/Day). Charlotte casts Continual Flame Requiring no Material components (Wisdom is her Spellcasting ability for this Spell).

Reactions

Consume Flames (1/Day). If Charlotte takes Fire Damage, she can choose to Reduce the Damage to 0.

Description

This juggling daredevil performs with a dizzying array of flaming knives and other deadly objects. She claims that her blood is flammable and that she’s burned the hair off eighteen hecklers.

Previous Versions

Name Date Modified Views Adds Version Actions
7/26/2026 6:39:55 PM
0
1
--
Coming Soon

Monster Tags: NPC

Habitat: ArcticCoastalForestGrasslandHillMountainPlanar (Shadowfell)UnderdarkUrban

Erikson

Comments

Posts Quoted:
Reply
Clear All Quotes