Fire Eater. Charlotte has Advantage on saving Throws against Spells that Deal Fire Damage, additionally she cannot be killed by Fire Damage, however she can be Forced to fall Unconscious.
Flammable Blood. If Charlotte takes Piercing Damage from a Melee Attack made by a Creature within 5 ft of her then the Attacking Creature takes 2 Fire Damage.
Multiattack. The Charlotte makes two Torch attacks. If she has her dagger drawn, she can also make a Flaming dagger attack.
Torch. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) Bludgeoning damage, or 7 (1d8 + 3) Bludgeoning damage if used with two hands.
Flaming Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. Range 20/60., one target. Hit: 4 (1d4 + 3) piercing damage and 2 Fire Damage
Arcane Utility. Charlotte Casts Control Flames (Wisdom is her Spellcasting ability for this Spell).
Innate Spellcasting (1/Day). Charlotte casts Continual Flame Requiring no Material components (Wisdom is her Spellcasting ability for this Spell).
Consume Flames (1/Day). If Charlotte takes Fire Damage, she can choose to Reduce the Damage to 0.
Description
This juggling daredevil performs with a dizzying array of flaming knives and other deadly objects. She claims that her blood is flammable and that she’s burned the hair off eighteen hecklers.
Previous Versions
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