Huge Fiend (Demon), Chaotic Evil
AC 19    Initiative +14 (24)
HP 287 (23d12 + 138)
Speed 40 ft., Fly 80 ft.
Mod Save
STR 26 +8 +8
DEX 15 +2 +2
CON 22 +6 +12
Mod Save
INT 20 +5 +5
WIS 16 +3 +9
CHA 22 +6 +6
Skills Perception +9
Resistances Cold, Lightning
Immunities Fire, Poison; Charmed, Exhaustion, Frightened, Poisoned
Gear Great Axe of Khrone
Senses Truesight 120 ft.; Passive Perception 19
Languages Abyssal, Telepathy 120 ft.
CR 20 (XP 25,000; PB +6)
Traits

Death Throes. The balor explodes when it dies. Dexterity Saving Throw: DC 20, each creature in a 30-foot Emanation originating from the balor. Failure: 31 (9d6) Fire damage plus 31 (9d6) Force damage. Success: Half damage. Failure or Success: If the balor dies outside the Abyss, it gains a new body instantly, reviving with all its Hit Points somewhere in the Abyss.

Fire Aura. At the end of each of the balor’s turns, each creature in a 5-foot Emanation originating from the balor takes 13 (3d8) Fire damage.

Legendary Resistance (3/Day). If the balor fails a saving throw, it can choose to succeed instead.

Blessing of Khorne. The balor has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The balor makes two attacks with Great axe of Khorne

Great Axe of Khorne. Melee Attack Roll: +14, reach 20 ft. Hit: 18 (3d6 + 8) Force damage plus 17 (5d6) Fire damage. 

Bonus Actions

Claim Skull. The Bloodthirster grabs a dead creature within 10ft of it, and claims its skull for Khorne. After performing this action, the Bloodthirster has Advantage on attack rolls until the end of its next turn.

Monster Tags: fiend

Habitat: Planar (Abyss)

Lieutenant_Dragon

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