Gargantuan Construct (Titan), Chaotic Evil
AC 23    Initiative +12 (22)
HP 712 (25d20 + 212)
Speed 80 ft., (Hover) , Walk 40 ft.
Mod Save
STR 30 +10 +19
DEX 26 +8 +8
CON 29 +9 +18
Mod Save
INT 30 +10 +19
WIS 29 +9 +18
CHA 27 +8 +8
Resistances Bludgeoning, Piercing, Slashing
Immunities Fire, Lightning, Poison, Psychic; Charmed, Deafened, Exhaustion, Frightened, Grappled, Paralyzed, Petrified, Poisoned, Prone, Restrained
Senses Darkvision 180 ft.; Passive Perception 22
Languages Understands Common plus two other languages but can’t speak
CR 30 (XP 155,000; PB +9)
Traits

Immutable Form. The Abomination can’t shape-shift.

Magic Resistance. The Abomination has Advantage on saving throws against spells and other magical effects.

Actions

Multiattack. The golem makes two attacks.

Arm Slam. Melee Attack Roll: +12, reach 50 ft. Hit: 56 (6d10 + 26)Bludgeoning Damage. Half on Miss.

Laser Beam. Ranged Attack Roll: +12, range 360 ft., 40 ft wide Hit: 87 (40d20+47) Radiant Damage

Drill. Melee Attack Roll: +12, reach 40 ft. Hit: 58 (6d10 + 28) Piercing Damage. Half on Miss.

Vault Flares Ranged Attack Roll: +12, Spews 1-5 (Number depends on how many players fireballs out of its mouth. Each Fireball Targets one person and the fly towards it's chosen target. DC 18 Con Save, Failure: 42 (7d8+14)

Chomp Melee attack move: +12, Range 60 ft, Hit 47 (6d10+17) Bludgeoning Damage, and target has Unconsious condition.

Habitat: Any

BurningTabaxi41

Comments

Posts Quoted:
Reply
Clear All Quotes