| Mod | Save | ||
|---|---|---|---|
| STR | 30 | +10 | +19 |
| DEX | 26 | +8 | +8 |
| CON | 29 | +9 | +18 |
| Mod | Save | ||
|---|---|---|---|
| INT | 30 | +10 | +19 |
| WIS | 29 | +9 | +18 |
| CHA | 27 | +8 | +8 |
Immutable Form. The Abomination can’t shape-shift.
Magic Resistance. The Abomination has Advantage on saving throws against spells and other magical effects.
Multiattack. The golem makes two attacks.
Arm Slam. Melee Attack Roll: +12, reach 50 ft. Hit: 56 (6d10 + 26)Bludgeoning Damage. Half on Miss.
Laser Beam. Ranged Attack Roll: +12, range 360 ft., 40 ft wide Hit: 87 (40d20+47) Radiant Damage
Drill. Melee Attack Roll: +12, reach 40 ft. Hit: 58 (6d10 + 28) Piercing Damage. Half on Miss.
Vault Flares Ranged Attack Roll: +12, Spews 1-5 (Number depends on how many players fireballs out of its mouth. Each Fireball Targets one person and the fly towards it's chosen target. DC 18 Con Save, Failure: 42 (7d8+14)
Chomp Melee attack move: +12, Range 60 ft, Hit 47 (6d10+17) Bludgeoning Damage, and target has Unconsious condition.
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Posted Jul 29, 2026#2 in the Geometry Dash boss rundown. Hows he lookin'? need any tweaks?