| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 16 | +3 | +3 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 8 | −1 | −1 |
| WIS | 12 | +1 | +1 |
| CHA | 14 | +2 | +2 |
House-Bound Servant. While inside the clockwork house to which it is attuned, the Marionette Servant knows the location of all doors, hallways, stairwells, and creatures designated as guests by the house.
Unsettling Grace. The Marionette Servant can move through the space of any Medium or larger creature. A creature whose space it enters must succeed on a DC 13 Wisdom saving throw or be unnerved until the end of its next turn. An unnerved creature cannot take reactions.
Collective Awareness. If another Marionette Servant is within 30 feet, the Marionette has advantage on Wisdom (Perception) checks and attack rolls.
Multiattack. The Marionette Servant makes two Needle-Finger attacks.
Needle Fingers. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 3 (1d6) psychic damage.
Dusting Flourish. The servant releases a cloud of silvery dust in a 10-foot radius centered on itself. Creatures of its choice in the area must succeed on a DC 13 Constitution saving throw or be blinded until the start of the Marionette's next turn.
Scuttle. The Marionette Servant moves up to half its speed without provoking opportunity attacks.
Protect the Estate. When a creature within 5 feet attacks an object, furnishing, or construct allied with the Marionette, the Marionette may make a Needle Fingers attack against that creature.
Description
The Clockwork Marionette Servants are not truly alive, but neither are they mindless. Each contains a tiny brass cog known as a House Heart Shard, linking it to the intelligence permeating the manor.
Visitors often report catching them staring from darkened hallways or finding one standing motionless behind them after turning away for only a moment. When questioned, the servants simply bow, tilt their porcelain masks, and return to their duties.
"The house has a thousand eyes. Most of them carry feather dusters."
— Inspector Aldren Wick, after surviving the Clockwork Manor Incident.
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