AC
14
Initiative
+3 (13)
HP
22
(4d8 + 4)
Speed
40 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 12 | +1 | +1 |
| DEX | 17 | +3 | +3 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 13 | +1 | +1 |
| CHA | 11 | +0 | +0 |
Skills
Perception +5, Stealth +5
Gear
COLLAR +1 AC and disadvantage attack rolls within 5ft. // Cloak of the undead. Puppy protection. Made from the remnant pieces of undead mummy’s and their body wraps. Stitched with arcana into a cloak that ties under the belly of a dog and a harness around the chest and shoulders. It covers the whole back of a dog companion.
Senses
Darkvision 60 ft.; Passive Perception 15
Languages
Ravenfolk Understands Elvish and Sylvan but can’t speak them
CR
1/4 (XP 50; PB +2)
Actions
Bite. Melee Attack Roll: +5, reach 5 ft. Hit: 5 (1d4 + 3) Piercing damage.
Bonus Actions
Teleport (Recharge 4–6). The dog teleports up to 40 feet to an unoccupied space it can see.
Reactions
Whirlwind of Sand
Trigger: The companion is hit by an attack roll.
Response: The companion adds 2 to its AC against the attack, possibly causing the attack to miss, and Each creature of its choice that it can see within 5 feet of it’s space has the blinded condition until the end of the companion’s next turn.
Description
- COLLAR
+1 AC and disadvantage attack rolls within 5ft.
CLOAK OF PROTECTION- Puppy Protection
Made from the remnant pieces of undead mummy’s and their body wraps. Stitched with arcana into a cloak that ties under the belly of a dog and a harness around the chest and shoulders. It covers the whole back of a dog companion
Abilities:
- if the companion is reduced to 0HP, roll a CON save using the companions modifier DC10. If pass the companion is back up at 1HP, if fail start rolling death saves on next turn. If the companion is reduced to 0HP again before their next turn the DC raises to 15, otherwise this ability repeats as normal every time the companion is reduced to 0HP.
- Undead creatures have disadvantage on attacks against this companion while wearing the cloak.
- Magic Resistance. The companion has advantage on saving throws against spells and other magical effects while wearing the cloak.
- Reaction: Whirlwind of Sand. Trigger: The companion is hit by an attack roll. Response: The companion adds 2 to its AC against the attack, possibly causing the attack to miss, and Each creature of its choice that it can see within 5 feet of it’s space has the blinded condition until the end of the companion’s next turn.