Small Undead, Neutral Evil
AC 8 Natural Armor    Initiative −2 (8)
HP 45 (6d8 + 18)
Speed 20 ft.
Mod Save
STR 13 +1 +1
DEX 6 −2 −2
CON 16 +3 +3
Mod Save
INT 3 −4 −4
WIS 6 −2 +0
CHA 5 −3 −3
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common plus one other language but can’t speak
CR 1/4 (XP 50; PB +2)
Traits

Undead Fortitude. If damage reduces the zombie to 0 hit points, it makes a Constitution saving throw with a DC of 5 + the damage taken unless the damage is Radiant or from a Critical Hit. On a success, the zombie drops to 1 hit point instead.

Actions

Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage plus 2 (1d4) necrotic damage.

Habitat: Planar (Shadowfell)UnderdarkUrban

barrcastro159

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