Small Celestial (Angel), Lawful Good
AC 13    Initiative +3 (13)
HP 27 (5d6 + 10)
Speed 30 ft., Fly 30 ft.
Mod Save
STR 10 +0 +0
DEX 16 +3 +3
CON 14 +2 +2
Mod Save
INT 14 +2 +2
WIS 16 +3 +3
CHA 20 +5 +5
Skills Insight +5, Perception +5
Immunities Radiant
Senses Passive Perception 15
Languages Celestial and understands Common but cannot speak it
CR 1 (XP 200; PB +2)
Traits

Flyby. The Cherub doesn’t provoke Opportunity Attacks from Flying out of a creature’s reach.

Holy Restoration. If the Cherub dies anywhere but Mount Celestia, it reappears there instantly with its full Hit Points.

Actions

Flaming Blade. Melee Weapon Attack: +2, reach 5 ft. Hit: 5 (1d10) Slashing damage plus 7 (2d6) Radiant damage. 

Eyes and Wings. Wisdom Saving Throw: DC 15, range 60 ft., one creature that can see the Cherub. Failure: The target takes 2 (1d4) Psychic damage and they become Frightened for 1 minute. At the end of each of their turns, they can repeat the saving throw, ending the effect on themself on a success.

Divine Flame. Ranged Attack Roll: +5, range 120 ft. Hit: 7 (3d4) Radiant damage.

Bonus Actions

Shapechange. The Cherub shape-changes into its Cherub, Eagle, Lion, or Ox form. When it does, it gains the benefits of shape-changing into that form as shown below.

Cherub. The Cherub has Advantage on all saving throws against spells and other magical effects.

Eagle. The Cherub’s Fly Speed increases by 20 feet and it has Advantage on all Wisdom (Perception and Survival) checks.

Lion. The Cherub’s Speed increases by 20 feet and it has Advantage on Dexterity (Stealth) and Charisma (Intimidation) checks

Ox. The Cherub’s Speed increases by 10 feet, it has Advantage on all Strength checks, and its carrying capacity doubles.

Habitat: Planar (Upper Planes)

Renwyn78977

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