Enrage by Fire. If the yeti takes fire damage, it gains +3 to damage rolls and advantage on strength ability checks until the end of its next turn.
Keen Smell. The yeti has advantage on Wisdom (Perception) checks that rely on smell.
Snow Camouflage. The yeti has advantage on Dexterity (Stealth) checks made to hide in snowy terrain.
Multiattack. The yeti can use its Chilling Gaze of The World and makes three claw attacks.
Claw. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 5) slashing damage plus 7 (2d6) cold damage.
Chilling Gaze of The World. The yeti targets multiple creatures it can see within 30 feet of it. If the target can see the yeti, the target must succeed on a DC 15 Constitution saving throw against this magic or be paralyzed for 1 minute, unless it is immune to cold damage. The target can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success.
Legendary Action: 7
Ice Barrage (2)every creatures in a 40foot of the Yeti must make a dexterity saving throw (dc 15) on a failed save they take 3d4 pricing. Damage and 3d8 cold damage or half sa much on a successful save
Healing Roar (1) The Apex Yeti gains 3d10+5 hot points
Description
This is a creature of great power it’s strike it’s grater and faster then any of its kind. It’s also faster then any of its peers enough to out run any run of the mill adventurer.Its chilling gaze May not be as deadly it’s peers makes up for in it’s availability and efficiently .These are the reason why The Apex Yeti is a force to be reckon with
Previous Versions
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2/2/2020 9:20:58 PM
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8
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1
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Coming Soon
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2/3/2020 5:04:02 AM
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16
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2
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Coming Soon
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