Medium Elemental, Chaotic Neutral
Armor Class 13
Hit Points 16 (2d8)
Speed
STR
11 (+0)
DEX
15 (+2)
CON
13 (+1)
INT
10 (+0)
WIS
10 (+0)
CHA
8 (-1)
Saving Throws DEX +4
Damage Resistances Piercing
Damage Immunities Psychic
Senses Passive Perception 13
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

 

Cloud Kill

Cloud Spirits themselves aren't very challenging, it is the effect they spread that makes them dangerous. When landing some of it's moves a Cloud Spirit may apply Cloud Kill. When a target is affected by Cloud Kill, small clouds will form around their arms and legs making them float into the air. This makes them defect and unable to use, when all limbs are affected by Cloud Kill the target's entire body will fly into the air and they will be paralyzed until helped.

Actions

Fist strike

When using Fist Strike, a cloud spirit will attempt to punch one of it's target to deal 1d4+3 bludgeoning damage. +3 on to hit rolls.

Dance of the Sun God

When using Dance of the Sun God, a cloud spirit will strike it's target 5 times. First two punches to the head and then a kick to the groin and upper body. For it's final attack it will apply Cloud Kill. Each attack deals 1d4 bludgeoning damage and has +4 on to hit rolls.

Wall of Clouds

When using Wall of Clouds, a Cloud Spirit will summon a soft wall made out of clouds. They will then acrobatically kick the target through it to deal 1d4 bludgeoning damage damage and apply cloud kill. +3 on to hit rolls.

Suffocate

When using Suffocate, a Cloud Spirit will twist around it's target's neck and suffocate them with a solid cloud. This will deal 1d8+2 bludgeoning damage and apply cloud kill.

Bonus Actions

Teleport

When using teleport, a Cloud Spirit will step into the Spirit World and step out of it somewhere in a range of 30ft.

Description

Cloud Spirits are thin, transparent humanoid figures made out of clouds. They are usually created by weather or Cloud Masters.

Habitat: Mountain

msdgames

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