Control Weather (8th-level Spell). The giant can cast the control weather spell, requiring no material components and using Charisma as the spellcasting ability.
Multiattack. The giant makes two Slam attacks or two Telekinetic Strike attacks.
Slam. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 21 (3d8 + 8) bludgeoning damage plus 5 (1d10) psychic damage.
Telekinetic Strike. Ranged Spell Attack: +7 to hit, range 240 ft., one target. Hit: 25 (4d10 + 3) force damage.
Cloud Shape. The giant magically transforms to look and feel like a Beast or a Humanoid it has seen or to return to its true form. Any equipment the giant is wearing or carrying is absorbed by the new form. Its statistics, other than its size, don’t change. It reverts to its true form if it dies.
Spellcasting. The giant casts one of the following spells, requiring no material components and using Charisma as the spellcasting ability (spell save DC 15):
At will: detect magic, fog cloud, light, minor illusion
3/day each: invisibility, silent image, suggestion, tongues, cloudkill, control winds, Whirlwind, steel wind strike
1/day each: gaseous form, major image, investiture of wind, incendiary Cloud, [Tooltip Not Found]
Cloud Step (Recharge 4–6). The giant teleports, along with any equipment it is wearing or carrying, up to 60 feet to an unoccupied space it can see.
Description
Stratomages are the lofty cloud giants that make up the mad Countess Sansuri's floating court, hellbent on collecting artifacts and curios to increase their magical understanding and help them bring about a new age of Cloud Giant domination.
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