Large Monstrosity, Any Non-Lawful Alignment
AC 15 Thick Skin    Initiative +1 (11)
HP 80 (7d10 + 27)
Speed 40 ft., Climb 40 ft.
Mod Save
STR 20 +5 +5
DEX 10 +0 +0
CON 18 +4 +4
Mod Save
INT 4 −3 −3
WIS 12 +1 +1
CHA 2 −4 −4
Skills Perception +5
Resistances All damage from spells except Thunder damage, Bludgeoning
Senses Darkvision 60 ft.; Passive Perception 12
Languages None
CR 3 (XP 700; PB +2)
Traits

Reckless: At the start of its turn, the boarbear can gain advantage on melee attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Charge. If the boarbear moves at least 10 feet straight toward a target and then hits it with a tusk thrust attack on the same turn, the target takes an extra (2d8) piercing damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be pushed up to 10 feet away and knocked prone, but attack rolls against it have advantage until the start of its next turn.

Actions

Multiattack: The boarbear makes two attacks.

Rend: Melee Attack Roll: +7, reach 5 ft. Hit: (2d8 + 5) Slashing damage.

Tusk Thrust: Melee Attack Roll: +7, reach 7 ft. Hit: (1d12 + 5) Piercing damage.

Habitat: CoastalForest

MagnusEztrafore

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