Medium Swarm of Medium undead, Neutral Evil
AC 15 Natural    Initiative +0 (10)
HP 90 (4d20 + 20)
Speed 20 ft.
Mod Save
STR 17 +3 +3
DEX 10 +0 +0
CON 18 +4 +4
Mod Save
INT 4 −3 −3
WIS 7 −2 +0
CHA 4 −3 −3
Immunities Poison; Exhaustion, Poisoned
Senses Darkvision 60 ft.; Passive Perception 8
Languages Understands Common plus one other language but can’t speak
CR 2 (XP 450; PB +2)
Traits

Undead Fortitude. If damage reduces the zombie to 0 Hit Points, it makes a Constitution saving throw (DC 1 plus the damage taken) unless the damage is Radiant or from a Critical Hit. On a successful save, the zombie drops to 1 Hit Point instead.

Actions

Slam. Melee Attack Roll: +7, reach 5 ft. Hit: 5 (10d8 + 10) Bludgeoning damage.

Corrupted Tentacles. Melee Attack Roll: +7, reach 5 ft. Hit: 5 (12d8 + 10) slashing damage. If hits grapple target creature escape DC 15 strength save

Habitat: AnyPlanar (Shadowfell)UnderdarkUrban

Endercreeper8

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