Spellcasting. The mage is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). Berdly has the following wizard spells prepared:
Cantrips (at will): gust, vicious mockery,
1st level (3 slots): zephyr strike, compelled duel, command
2nd level (2 slots): dust devil, gust of wind, warding wind
3rd level (1 slots): wind wall
Multiattack. Berdly makes two attacks with either his Green Laser Halberd or Spear Blast attacks.
Green Laser Halbird. Melee Weapon Attack: +5 to hit, reach 10 ft., one target. Hit: 9 (1d12 + 3) slashing damage plus 3 (1d6) radiant damage.
Spear Blast. Berdly's halberd forms into a spear and shoots out a projectile from the blade at one creature within range. Ranged Weapon Attack: +5 to hit, ranged (10/120) ft., one target. Hit: 7 (1d10 + 2) piercing damage. Hit or miss, the projectile explodes. The target and each creature within 5 feet of it must succeed on a Dexterity saving throw or take 4 (2d4) piercing damage.
Berdly can take 1 legendary action from the option below. Berdly regains his spent legendary action at the start of his turn.
Zephyr of Punishment. Berdly can use his spellcasting to cast any spell as a legendary action.
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