Tiny Plant, Unaligned
Armor Class 9
Hit Points 10 (4d4)
Speed 25 ft.
STR
5 (-3)
DEX
7 (-2)
CON
6 (-2)
INT
6 (-2)
WIS
10 (+0)
CHA
10 (+0)
Damage Vulnerabilities Cold, Fire, Psychic
Damage Resistances Lightning, Radiant
Damage Immunities Poison
Condition Immunities Poisoned
Senses Passive Perception 10
Languages Common Cannot speak
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Natural Cure (1/day). If Budew gets paralyzed, put to sleep, charmed, it can immediately end the effect.

Poison Point. If Budew is hit by a melee attack or makes physical contact with another creature, the creature must succeed a DC 9 Constitution saving throw or take 1 poison damage.

Leaf Guard. When in direct sunlight, Budew cannot be paralyzed.

Actions

Absorb. Ranged Weapon Attack: +2 to hit, range 60 ft., 1 target. Hit: 2 (1d4) necrotic damage.

Habitat: ForestGrasslandHill

TheLakeGuardian

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