Medium Humanoid (Human)
AC 14 Tough Build    Initiative +1 (11)
HP 42 (6d8 + 15)
Speed 30 ft.
Mod Save
STR 16 +3 +6
DEX 12 +1 +1
CON 15 +2 +5
Mod Save
INT 10 +0 +0
WIS 10 +0 +0
CHA 10 +0 +0
Senses Passive Perception 11
Languages Common
CR 6 (XP 2,300; PB +3)
Traits

Vengeance. When The Middle Baby Brother or its ally would take damage, The next attack it makes deals +1 damage (stacks up to +10)

 Personal Vendetta. The Middle Baby Brother gains advantage against the last creature that hit it on its turn.

Family Ties. If an ally of The Middle Baby Brother is defeated or killed, The Middle Baby Brother gains advantage on all attack rolls it makes next turn.

Actions

Multiattack. The Middle Baby Brother makes 2 Attacks with any combination it choses of Punch and Kick.

Punch. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 12 (2d8 + 3) Bludgeoning damage.

On Hit, Inflict 2 Bleed.

Kick. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) Bludgeoning damage.

On Hit, inflict 1 Bleed. The creature must succeed a DC 14 Strength or Dexterity Saving throw or fall Prone. 

Reactions

Rebuke. When hit with a melee attack roll, the Middle Baby Brother can make 1 attack against the creature if it is within range.

Vincent_PJM

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