AC
13
Initiative
+0 (10)
HP
15
(2d8 + 6)
Speed
30 ft., Burrow 10 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 13 | +1 | +1 |
| DEX | 10 | +0 | +0 |
| CON | 17 | +3 | +3 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 12 | +1 | +1 |
| CHA | 5 | −3 | −3 |
Skills
Perception +3
Resistances
Poison; Slashing and Piercing from Nonmagical Attacks
Senses
Darkvision 60 ft.; Passive Perception 13
Languages
None
CR
1/4 (XP 50; PB +2)
Actions
Bite. Melee Attack Roll: +3, reach 5 ft. Hit: 6 (2d4 + 1) Piercing damage.
Description
Is more an automaton of bones rather than a living creature. It does not need to eat or sleep. Upon defeat will just fall into a pile of its bones until summoned again.
Comments