Multiattack. Apceros makes two Tail attacks.
Headbutt. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 3) [Bludgeoning] damage. If the target is a creature, it must succeed on a DC 12 strength saving throw or be knocked prone.
Tail. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 7 (1d6 + 3) [Bludgeoning] damage. If the target is a creature, it must succeed on a DC 12 strength saving throw or be knocked prone.
Description
Physiology
Apceros are herbivorous reptiles that frequent desert and volcanic areas. They have a body structure similar to Aptonoth, their evolutionary cousins. They have many characteristics of tortoises, such as head shape and a protective shell. Their tails have a developed mace-like structure on the end that is covered with sharp spikes.
Behavior
Apceros are territorial monsters and will attack any intruder on sight. They will not give up fighting until the enemy has fallen or they are dead. Curiously, they work in small herds to take out any threats. They appear not to care if a large monster is in the area.
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