Large Monstrosity, Neutral Evil
Armor Class 14 Natural
Hit Points 138 (11d10 + 77)
Speed 25 ft., Swim 50 ft.
STR
25 (+7)
DEX
7 (-2)
CON
21 (+5)
INT
1 (-5)
WIS
13 (+1)
CHA
5 (-3)
Skills Athletics +10, Perception +4, Stealth +4
Damage Vulnerabilities Radiant
Damage Immunities Necrotic, Poison
Condition Immunities Frightened, Poisoned
Senses Blindsight 60 ft, Passive Perception 14
Languages --
Challenge 11 (7,200 XP)
Proficiency Bonus +4
Traits

Sunlight Sensitivity. While in sunlight, the crypt shark has disadvantage on attack rolls, as well as Dexterity (Stealth) checks.

Blood Frenzy. The crypt shark has advantage on melee attack rolls against any creature that doesn't have all its hit points.

Ambusher. In the first round of combat, the crypt shark has advantage on attack rolls against any creature it surprised.

Amphibious. The crypt shark can breathe air and water.

Actions

Pounce. If the crypt shark is submerged in water and swims at least 20 ft. straight toward a creature within 10 ft. of the same body of water, then hits it with a chomp attack on the same turn, that target must succeed on a DC 18 Strength saving throw or be knocked prone. If the target is prone, the crypt shark can make another chomp attack against it as a bonus action.

Thrash. The crypt shark thrashes. Every creature in a 10 ft. radius must make a DC 11 Dexterity saving throw, taking 27 (3d12 + 7) bludgeoning damage and being knocked prone on a failed save.

Chomp. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 33 (4d12 + 7) piercing damage. On a hit, it may then attempt a grapple as a bonus action with its jaws. Until this grapple ends, the target is restrained, and the crypt shark can't chomp another target.

Death Roll. If submerged in water, the crypt shark may death roll any creature that it has grappled. Melee Weapon Attack: +10 to hit, reach 5 ft., one target. Hit: 24 (3d10 + 7) slashing damage. The creature must make a DC 11 Dexterity saving throw, taking 25 (4d8 + 7) bludgeoning damage on a failed save, or half that on a success.

Description

Abyssopelagic Hunters

Crypt sharks prefer their meat "marinated" in rot, and store their slain prey in underwater caches for weeks before consuming it. While they tend to be solitary hunters in the shallow waters and cavern systems of the surface, at lower depths they are known to swarm larger creatures such as whales, working together to shred their quarry apart and drag it to the darkest, deepest ocean caves, where schools of crypt sharks are known to number in the thousands.

Amphibious Abominations

The crypt shark's muscular, webbed pectorals - more similar to a bird's wing than a ray's fin - can span more than four times the crypt shark's length, allowing it to travel quickly underwater. While on land, however, the creature must drag itself using malformed legs not fully developed to support its weight. This ungainly physique suggests an unnatural origin, though how or why someone would create something so grotesque remains a mystery.

FragranceMan

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