Large Beast, Unaligned
Armor Class 10
Hit Points 15 (1d10 + 10)
Speed 40 ft.
STR
16 (+3)
DEX
10 (+0)
CON
16 (+3)
INT
2 (-4)
WIS
12 (+1)
CHA
5 (-3)
Saving Throws CON +5
Damage Resistances Cold
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Actions

Hooves. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 9 (2d4 + 4) bludgeoning damage. Has advantage to hit against a prone creature.

Charge. If the moose moves at least 20 feet straight toward a target and then hits it with a ram attack on the same turn, the target takes an extra 8 (2d8) damage. If the target is a creature, it must succeed on a DC 14 Strength saving throw or be knocked prone. 

Ram. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 3) bludgeoning damage. 

Description

Herbivores of the tundra that are slightly more aggressive than Kelbi, using their horns to fend off any attackers. Think of them like a moose, but slightly smaller on average.

Monster Tags: Misc Creature

Habitat: ArcticMountain

Farouk

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