AC
17
Plate
Initiative
+2 (12)
HP
40
(6d8 + 6)
Speed
25 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 15 | +2 | +2 |
| DEX | 11 | +0 | +0 |
| CON | 13 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 1 | −5 | −5 |
| WIS | 3 | −4 | −4 |
| CHA | 1 | −5 | −5 |
Immunities
Poison, Psychic; Charmed, Deafened, Exhaustion, Frightened, Paralyzed, Petrified, Poisoned
Senses
Blindsight 60 ft.; Passive Perception 6
Languages
None
CR
3 (XP 700; PB +2)
Actions
Multiattack. The armor makes two attacks.
Giant Wooden Spoon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage plus 3 (1d6) fire damage. The heavy spoon is constantly dripping with a boiling hot, phantom stew.
Bonus Actions
Searing Broth Splash. The armor flings a ladle's worth of magical, boiling broth from its free hand at a creature it can see within 15 feet of it. The target must make a DC 13 Dexterity saving throw, taking 5 (2d4) fire damage on a failed save, or half as much damage on a successful one.
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