AC
10
Initiative
−1 (9)
HP
11
(1d12 + 1)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 13 | +1 | +3 |
| CON | 10 | +0 | +0 |
| Mod | Save | ||
|---|---|---|---|
| INT | 12 | +1 | +1 |
| WIS | 10 | +0 | +2 |
| CHA | 10 | +0 | +0 |
Skills
Perception +6, Stealth +10
Gear
Shortsword, Religious Robes, Religous Amulet
Senses
Passive Perception 16
Languages
Common, Thieves' Cant
CR
1/2 (XP 100; PB +2)
Traits
Conspicuous sins: The corrupt Priest can blend in with regular priests.
Actions
Shortsword. Melee Attack Roll: +3, reach 5 ft. Hit: 7 (1d6 + 4) Piercing damage.
Bonus Actions
Sacrificial Cowardice: priest deflects the next Opportunity Attack received to an ally of choice.
Reactions
Divine intervention: Damage delt toward the priest is halved if the attacker is Chaotically Evil.
Comments