| Mod | Save | ||
|---|---|---|---|
| STR | 14 | +2 | +6 |
| DEX | 15 | +2 | +9 |
| CON | 12 | +1 | +6 |
| Mod | Save | ||
|---|---|---|---|
| INT | 3 | −4 | +0 |
| WIS | 12 | +1 | +5 |
| CHA | 6 | −2 | +2 |
Pack Tactics. The Bloom Stalker has Advantage on attack rolls against a creature if at least one of the Stalker's allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Piercing damage. If the target is a Medium or smaller creature, it has the Prone condition.
Wounding Strike. Melee Attack Roll: +2, reach 5 ft. Hit: 5 (1d8 + 2) Slashing damage. If hit, the target then suffers bleeding until their next turn. Bleeding is calculated by halfing the initial damage of the initiating wound.
Description
One of the smallest Bloom pureforms, they're often deployed to guard smaller orchards and nests and are relatively low on the pecking order. Because of this, they rely on numbers when attacking in order to overwhelm their prey.
Previous Versions
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8/14/2026 11:22:18 AM
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Coming Soon
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