Tiny Fey, Any Alignment
AC 13    Initiative +3 (13)
HP 10 (3d4 + 3)
Speed 30 ft., Climb 30 ft.
Mod Save
STR 8 −1 −1
DEX 16 +3 +3
CON 12 +1 +1
Mod Save
INT 7 −2 −2
WIS 12 +1 +1
CHA 13 +1 +1
Skills Acrobatics +5, Sleight of Hand +7, Stealth +5
Senses Darkvision 60 ft.; Passive Perception 11
Languages Understands Common and Sylvan, but communicates through gestures and chittering
CR 1/8 (XP 25; PB +2)
Traits

Entrusted Potion. Tumble usually carries one potion of healing in a small pouch.  He will use the potion to heal a fallen and unconscious ally during combat if he is able.  He can do this as a reaction, or on his own turn.  If the fey pocket monkey knows of the location of a supply of such potions, he will try to resupply his pocket with a single healing potion when possible.

Sneaky Thief. Tumble has very agile fingers, and is considered to have Expertise on Dexterity (Sleight of Hand) checks.  The monkey has Advantage on checks made to pick pockets, or lift small unattended objects unnoticed.

Actions

Nip. +5 to hit, reach 5 ft., one target. Hit: 4 piercing damage.

Bonus Actions

Scamper. Tumble can use a bonus action to Dash without provoking opportunity attacks.

Reactions

Quick Healer. Tumble can use its reaction to move up to its speed, ignoring difficult terrain and without provoking opportunity attacks, and administer its potion to an unconscious ally, if it has a potion handy.

Adzemon

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