AC
13
Initiative
+2 (12)
HP
36
(6d8 + 8)
Speed
30 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 11 | +0 | +0 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 10 | +0 | +0 |
| WIS | 14 | +2 | +4 |
| CHA | 13 | +1 | +1 |
Skills
Deception +3, Persuasion +3, Religion +2
Resistances
Acid
Gear
Holy Symbol, Leather Armor
Senses
Passive Perception 12
Languages
Common
CR
2 (XP 450; PB +2)
Actions
Acidic Blade. Melee Attack Roll: +4, reach 5 ft. Hit: 6 (1d8 + 2) Slashing damage plus 3 (1d6) Acid damage.
Spellcasting. The cultist casts one of the following spells, using Wisdom as the spellcasting ability (spell save DC 12, +4 to hit with spell attacks):
At Will: Acid Splash, Thaumaturgy
2/Day: Command
1/Day: Tasha's Caustic Brew
Bonus Actions
Draconic Surge (2/Day). The cultist draws upon the power of its draconic patron. Until the end of its next turn, the cultist has Advantage on its next attack roll, and the attack deals an extra 1d6 Acid damage on a hit.
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