Spellcasting. The mage is a 9th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The mage has the following wizard spells prepared:
Cantrips (at will): chill touch, dancing lights, mage hand, mending
1st level (4 slots): false life, mage armor, ray of sickness, shield
2nd level (3 slots): misty step, suggestion
3rd level (3 slots): animate dead, bestow curse, vampiric touch
4th level (3 slots): blight, dimension door
5th level (1 slot): cloudkill
Dagger. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 4 (1d4 + 2) piercing damage.
Description
Beginner Necromancer spend their lives in the study and practice of magic focusing on the school of necromancy. Most beginner necromancers work alone and do not seek help from others. This often leads to them dying before they can archive their goals.
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