Keen Hearing and Smell. Cat Sìth have advantage on Wisdom (Perception) checks that rely on hearing or smell.
Spectral Stalker. Cat Sìth can take on a spectral form and have advantage on Dexterity (Stealth) checks while they are in dim light or darkness. While in this spectral form, they can move through solid objects as long as they are not made of iron or are thicker than 20ft.
Soulrender. When the Cat Sìth kills a creature, it regains 1d6 hp.
Claws. Melee Weapon Attack: +6 to hit, range 5ft., 1 target. Hit: 12 (2d6 + 5) slashing damage.
Shadow Strike (Recharge 5-6). Melee Weapon Attack: +8 to hit, range 5ft., 1 target. Hit: 16 (2d10 + 5) psychic damage. If the Cat Sìth is in dim light or darkness, it can teleport to a creature within 30ft. of it and make this attack.
Fey Step. When the Cat Sìth is attacked, it can spend it's reaction to teleport 30ft. away. It can only do so once per short rest.
Description
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