Armor Class
14
Hit Points
34
(4d12)
Speed
35 ft.
STR
10
(+0)
DEX
17
(+3)
CON
14
(+2)
INT
4
(-3)
WIS
11
(+0)
CHA
5
(-3)
Skills
Perception +4
Senses
Darkvision 100 ft, Passive Perception 14
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Multiattack. The rat can Bite twice within it's turn.
Pack Tactics. The rat has Advantage on an attack roll against a creature if at least one of the rat’s allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.
Actions
Bite. Melee Attack Roll: +6, reach 5 feet. Hit: 8 (2d6 + 3) Piercing damage.
Description
This rat is created when the King of Rats injects a rat with his "Perfect" Serum. The rat grows much larger (about the size of a cat) and is significantly stronger and tougher than a regular rat.
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