Spellcasting.
Chill Touch: whoever is touched by this creature takes 1d8 necrotic damage
Bite. Hit +4 1d12 necrotic damage
Claw. Mele attack Hit +4 2d6 piercing damage
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Description
This slimy boney creature with long sharp claws resemble a human crossed with an ogre standing 9ft tall and sharp poisonous teeth.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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