Deathless Nature. The Attendant does not need to Breathe, Drink, Eat, or Sleep and Cannot be put to sleep by magical Means
Devotion to Sabaf. The Attendant cannot be Compelled to act in a Way Contrary to Sabafs Instructions, additionally if the Attendant becomes charmed while within 100 ft of Sabaf, Sabaf can use his Reaction to End the Effect.
Inescapable Death. When the Attendant Starts its turn Grappling another Creature or Being Grappled by it the Creature takes (1d10) Necrotic damage, Additionally any Necrotic Damage Dealt by the Attendant cannot be ignored.
Knowledge of the Past. When the Attendant Makes a Skill Check they can Choose to add a d6 to the roll on the d20.
Mummy Wraps. Melee Weapon Attack: +3 to hit, reach 5 ft., one creature. Hit: 6 (1d10+1) Necrotic damage plus an additional 10 (3d6) Necrotic damage, on a hit the Target must make a DC 11 Constitution Saving throw or the Additional Necrotic damage Reduces the Targets hit point maximum for 24 hours if this Curse Reduces a Creature to 0 hitpoints the Target Dies and its Body Turns to Dust, This Curse Lasts Until Removed by the Remove Curse Spell or Similar Magic such as the Greater Restoration Spell.
Scimitar. Melee Weapon Attack: +3 to hit, reach 10 ft., one creature. Hit: 4 (1d6 + 1) slashing damage.
Description
The Attendants of Each Child of Anktepot are all the same race, Each Bound to their "God" in a way Unlike any other in Har'akir
In the Case of Sabaf all of his Attendants are Mummified Reborn, Representing How Sabaf is Tied to the God Ousa.
With their Bound Arms the Attendants of Sabaf use a Mystic Ability to manipulate objects around them Using their Wrappings.
Previous Versions
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8/21/2026 8:17:35 PM
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