Gargantuan Undead, Chaotic Evil
Armor Class 20 (natural armor)
Hit Points 185 (13d20 + 49)
Speed 40 ft., Fly 80 ft.
STR
25 (+7)
DEX
16 (+3)
CON
23 (+6)
INT
13 (+1)
WIS
15 (+2)
CHA
13 (+1)
Saving Throws STR +12, DEX +8, CON +11
Skills Perception +16
Damage Immunities Acid, Poison
Condition Immunities Exhaustion, Poisoned
Senses Darkvision 180 ft., Passive Perception 17
Languages Understands all languages it knew in life but can't speak them.
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Actions

Multiattack. The dragon can use its Frightful Presence. It then makes 4 attacks: one with its bite, two with its claws and one with its tail.

Bite. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 31 (3d12 + 12) piercing damage plus 14 (4d6) necrotic damage.

Claw. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 24 (4d6 + 8) slashing damage plus 10 (4d4) nectrotic damage.

Tail. Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 35 (6d6 + 14) bludgeoning damage plus 10 (4d4) nectrotic damage.

Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.

 

Monster Tags: undead

Habitat: Any

2bk89pdrqd

Comments

Posts Quoted:
Reply
Clear All Quotes