Multiattack. The dragon can use its Frightful Presence. It then makes 4 attacks: one with its bite, two with its claws and one with its tail.
Bite. Melee Weapon Attack: +12 to hit, reach 15 ft., one target. Hit: 31 (3d12 + 12) piercing damage plus 14 (4d6) necrotic damage.
Claw. Melee Weapon Attack: +12 to hit, reach 10 ft., one target. Hit: 24 (4d6 + 8) slashing damage plus 10 (4d4) nectrotic damage.
Tail. Melee Weapon Attack: +12 to hit, reach 20 ft., one target. Hit: 35 (6d6 + 14) bludgeoning damage plus 10 (4d4) nectrotic damage.
Frightful Presence. Each creature of the dragon's choice that is within 120 feet of the dragon and aware of it must succeed on a DC 19 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature's saving throw is successful or the effect ends for it, the creature is immune to the dragon's Frightful Presence for the next 24 hours.
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