Medium Construct (Paladin), Lawful Good
AC 18 Plate    Initiative +2 (12)
HP 39 (6d10 + 6)
Speed 25 ft.
Mod Save
STR 14 +2 +2
DEX 15 +2 +2
CON 13 +1 +1
Mod Save
INT 12 +1 +1
WIS 9 −1 −1
CHA 17 +3 +3
Senses Blindsight 60 ft.; Passive Perception 6
Languages Common
CR 3 (XP 700; PB +2)
Traits

Lay On Hands. Chilling Fang can channel divine magic through the armor they control, healing whatever they touch, they choose whatever amount they would like from a pool of 30 hitpoints, this pool refills at the start of the next day

Channel Divinity. Same as a level 6 Paladin

Great Weapon Specialty. Chilling Fang treats any 1's or 2's rolled for damage on their Slash action as 3's

New Host. Upon being reduced to 0 hitpoints Chilling Fang will fly away to the nearest set of unoccupied armor, regaining all hitpoints upon putting themself into the hand of the glove or gauntlet and gaining that armors ac.

Aura of Protection. All allies of Chilling Fang's choice within 10 feet of them gain a +3 to all saving throws, does not apply if a more powerful Aura of protection is in effect on that ally

Inspiring Smite. Upon casting divine smite Chilling fang can expend one channel divinity to grant themself or any allies within 30 feet of them temporary hitpoints, they can spread this however they like between their party from a pool of 15 ( 2d8 + 6 ) hitpoints.

Spellcasting. Chilling fang is a 6th-level Paladin. Their spellcasting ability is charisma (spell save DC 14, +6 to hit with spell attacks). The lich has the following Paladin spells prepared:

Level 1 ( 4 per day ). Heroism. Divine Smite. Searing Smite. Shield of Faith

Level 2 ( 2 per day ). Find Steed. Prayer of healing. Shining Smite

 

 

Actions

Multiattack. Chilling Fang makes 2 Slash attacks.

Slash. Melee Attack Roll: +4, reach 5 ft. Hit: 12 (2d6 + 5) slashing damage + 2 (1d4) necrotic damage.

Bonus Actions

Divine Sense. Using 1 channel divinity, Chilling Fang can gain knowledge of the locations of celestials, fiends and undead, knowing their exact location of whichever they choose within 60 feet of them

 

Description

Chilling Fang is a Sentient Silver Greatsword, it's crossguard is decorated with demonic imagery and it's blade bears it's name in abyssal, despite it's origins Chilling Fang has chosen a life of heroism, controlling suits of armor that it finds along the ground, Chilling Fang itself if nigh unbreakable, only being able to be destroyed by a demon lord while it is not controlling an armor, Chilling Fang holds itself to the highest of moral standards and will aid any it sees that need it

 

 

( Ac changed to whatever armor it possesses, it won't let me say that)

Monster Tags: construct

Habitat: Urban

IAmTheN

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