Medium or Small Humanoid, Neutral
AC 15 Reinforced Uniform    Initiative +7 (17)
HP 30 (6d10)
Speed 30 ft.
Mod Save
STR 9 −1 −1
DEX 17 +3 +3
CON 11 +0 +0
Mod Save
INT 10 +0 +0
WIS 16 +3 +5
CHA 14 +2 +4
Gear Butler’s Broom
Senses Passive Perception 16
Languages Common + 1 other language
CR 2 (XP 450; PB +2)
Traits

Sharpened Silverware. Butlers' knives are considered silvered. Upon dealing max damage with a knife, the target takes 1d8 of pure damage from blood loss on the start of their next turn.

Knives. Special ammo, silvered, used by attacks, starts with 8 or another custom amount.

Contempt. Butlers have advantage on saves against being frightened or charmed.

Impress the Chief. When within 10 feet of a chief butler, this butler’s damage rolls of 1 become 2. On a miss by 7 or more on an attack, gain disadvantage on all d20 tests until the end of this butler’s next turn.

Swift. Can take the disengage action as a bonus action

Actions

Knife Throw. Ranged attack, 30 feet reach, one target, uses 1 knife +5 to hit. Hit: deals 6(1d6+3) piercing

Stab. Melee attack, 5 feet reach, one target +5 to hit. Hit: deals 6(1d6+3) piercing damage

Setting Art: Fan. Ranged attack, 20 foot cone, uses 5 knives +5 to hit. Hit: deal 5(1d4+3) piercing damage. This attack cannot hit more than 5 targets and prioritizes closer targets.

Bonus Actions

Dust Off. End the prone condition with no movement lost.

Reactions

Deflection. When hit by a ranged attack, reduce the damage by 1d10 +2.

Previous Versions

Name Date Modified Views Adds Version Actions
8/24/2026 4:13:34 AM
2
1
1
Coming Soon

Habitat: Urban

gymsocknoseguyrr

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