Large Undead, Unaligned
AC 15    Initiative +6 (16)
HP 34 (3d8 + 6)
Speed 65 ft., Climb 30 ft.
Mod Save
STR 18 +4 +7
DEX 18 +4 +7
CON 17 +3 +6
Mod Save
INT 10 +0 +0
WIS 16 +3 +6
CHA 7 −2 −2
Skills Athletics +5, Perception +3
Vulnerabilities Radiant
Immunities Poison; Exhaustion, Poisoned
Senses Passive Perception 20
Languages None
CR 7 (XP 2,900; PB +3)
Traits

Keen Senses

The hunter has advantage on Wisdom (Perception) checks that rely on smell or hearing.

Hunter's Instinct

The hunter knows the location of any aberration within 60 feet of it, provided that aberration isn't behind total cover.

Wall Crawler

The hunter can climb difficult surfaces, including upside down on ceilings, without needing to make an ability check.

Blood Frenzy

The hunter has advantage on melee attack rolls against a creature that doesn't have all of its hit points.

Actions

Multiattack

The hunter makes one Bite attack, one Spiked Tail attack, and one Razor Tongue attack.

Bite

Melee Weapon Attack: +7 to hit, reach 5 ft., one target.
Hit: 11 (2d6 + 4) piercing damage.

If the target is a creature, it must succeed on a DC 15 Strength saving throw or become grappled by the hunter.

Spiked Tail

Melee Weapon Attack: +7 to hit, reach 15 ft., one target.
Hit: 10 (1d10 + 5) piercing damage.

If the target is Large or smaller, it must succeed on a DC 15 Strength saving throw or be knocked prone.

Razor Tongue

Melee Weapon Attack: +7 to hit, reach 20 ft., one target.
Hit: 13 (2d8 + 4) piercing damage.

If the target is a creature, it must succeed on a DC 15 Strength saving throw or be pulled up to 15 feet toward the hunter.

Tongue Rend

The hunter makes a Razor Tongue attack against one creature within 20 feet. On a hit, the tongue wraps around the target and deals 13 (2d8 + 4) piercing damage. The target is restrained until the tongue is removed.

A creature can use its action to make a DC 15 Strength check, freeing itself on a success. The hunter can also release the creature as a free action.

Devouring Strike (Recharge 5–6)

The hunter makes one Bite attack against a creature it is grappling.

On a hit, the attack deals an additional 14 (4d6) piercing damage. If this attack reduces the target to 0 hit points, the hunter gains 15 temporary hit points.

Bonus Actions

Pouncing Leap

The hunter leaps up to 20 feet to an unoccupied space it can see. This movement doesn't provoke opportunity attacks.

If the hunter lands within 5 feet of a creature, it can immediately make a Bite attack against that creature.

Reactions

Spiked Counter

When a creature within 15 feet hits the hunter with a melee attack, the hunter can make a Spiked Tail attack against the attacker.

hezekiahpatterson98

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