Gargantuan Construct, Unaligned
AC 15    Initiative −2 (8)
HP 100 (10d10 + 10)
Speed
Mod Save
STR 17 +3 +3
DEX 10 +0 +0
CON 10 +0 +0
Mod Save
INT 1 −5 −5
WIS 1 −5 −5
CHA 1 −5 −5
Senses Passive Perception 1
Languages None
CR 0 (XP 10; PB +2)
Traits

Crew. 1

passengers. 6

Actions

Ram. Melee Weapon Attack: DC10 dex save, reach touch., 1 target. Hit: 13 (2d10 + 2) [bludgeoning] damage.

 

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Mythic Action Name. Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

A ship of between 25 to 35 feet long with a single sail. 

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

abarringer42

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