Amorphous. The agonizer can move through a space as narrow as 1 inch wide without squeezing.
Death Throes. When the agonizer dies, it explodes in a painful burst of mental energy, and each creature within 5 feet of it must make a DC 15 Wisdom saving throw, taking 10 (3d6) psychic damage on a failed save, or half as much damage on a successful one.
Agony Ray. Ranged Spell Attack: +6 to hit, reach 20 ft., one creature. Hit: 21 (4d8 + 3) psychic damage. The target must succeed on a DC 14 Constitution saving throw or become incapacitated for one minute.
Change Size. The agonizer reduces itself to the approximate size of a regular human eyeball (size Tiny). While at this size, it gains advantage on Stealth checks, but it cannot use its Agony Ray and its Death Throes inflicts only 1 psychic damage. It can return to its normal size as an action or reaction.
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