Armor Class
13
(natural armor)
Hit Points
51
(6d12 + 12)
Speed
30 ft., Swim 50 ft.
STR
16
(+3)
DEX
10
(+0)
CON
14
(+2)
INT
2
(-4)
WIS
10
(+0)
CHA
5
(-3)
Skills
Stealth +2
Senses
Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Hold Breath. The alligator can hold its breath for 20 minutes.
Actions
Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 11 (1d12 + 3) piercing damage, and the target is grappled (escape DC 13). Until this grapple ends, the target is restrained, and the alligator can't bite another target.
Thrash. Melee Weapon Attack: +6 to hit, one creature already grappled by the alligator. Hit: 8 (1d8 + 3) slashing damage.
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