Medium Construct, Neutral
Armor Class 12 Natural Armor
Hit Points 18 (4d6)
Speed
STR
13 (+1)
DEX
11 (+0)
CON
16 (+3)
INT
15 (+2)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws CON +5, INT +4
Damage Vulnerabilities Lightning
Damage Immunities Necrotic, Poison, Psychic
Condition Immunities Charmed, Exhaustion, Frightened, Poisoned, Unconscious
Senses Passive Perception 13
Languages Only languages it was programmed to know.
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Bond to the Master: Once an automaton has been given to a master, it will do the masters every command to the best of its ability.

Electricity Surge: If the automaton takes half of its total HP from lightning damage, then it is incapacitated for 1 minute or until it is repaired, which costs an action within 5 feet of it.

Actions

Metal Punch. Melee Weapon Attack: +2 to hit, reach 5 ft., 1 target. Hit: 3 (1d4+1) bludgeoning damage. 

Description

The brass automaton is a gold coloured humanoid made entirely out of bronze except from its components. It contains many gears, switches and small pulleys all powered either by electricity or magic, usually a combination of both. Its face is completely smooth with the exception of the mouth and eyes. There is a small hole in the mouth to allow it to speak simple phrases and pleasantries, and a round crystal with an eye symbol in its eye sockets, which act as the automatons eyes. These automatons are built only to act as a servant to nobles and other people of wealth. There are leather grips on the fingertips to prevent smashing fragile items.

Habitat: Urban

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