Tiny Monstrosity, Typically Lawful Evil
AC 12    Initiative +2 (12)
HP 7 (2d6)
Speed 10 ft., Fly 60 ft.
Mod Save
STR 6 −2 −2
DEX 14 +2 +2
CON 10 +0 +0
Mod Save
INT 3 −4 −4
WIS 14 +2 +2
CHA 5 −3 −3
Skills Perception +6
Vulnerabilities Fire
Immunities Poison
Senses Passive Perception 16
Languages None
CR 1/8 (XP 25; PB +2)
Traits

Blood Frenzy. The Bloodwing has Advantage on an attack roll against a creature that is Grappled by another Bloodwing. 

Actions

Sting. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage. A creature that is stung must make a DC14 grapple check or suffer the Grappled condition. While grappling a creature the Bloodwing can use its action to do 4 (1d4 + 2) Piercing damage.

Habitat: CoastalForestGrasslandHillMountain

LucasSkywalker

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