Sleepless: Jugyka is immune to effects that would force him to sleep, furthermore he cant fall asleep in any way other than a spell of 9th level or a spell like effect of similar power.
Deaf: After years of living over a whailing spear pterosaur Jugyka has lost his hearing, he is permanently deafened, however he can still comprehend the sound of his surroundings by being informed by the spirits he comands.
Red Scale Emperor Cobra Poison: Jugyka has 3 vials of Red Scale Emperor Cobra Poison wich he can use to poison his weapons and ammonition.
Poison and acid damage dealt by this poison ignores resistance to poison and acid damage and deals half damage to creatures immune to acid and poison damage.
The Red Scale Emperor Cobra currosive poison is able to currode objects and materials such as iron or stone curroding up to 1 inch of nonmagical material that is not adamantite or a smililarly powerfull material within 1 minute.
Soul Tuning Fork: Jugyka wields and is attuned to the Soul Tuning Fork, the soul tuning fork has the following effects.
Soul Tuning Fork (Weapon, Quarterstaff, Legendary, Attunement)
A staff tuning fork made of bones and black rope, crafted by sects of apostate witchdoctors of the Greenfang Empire.
While attuned and wielding this staff, you gain the following benefits.
Attacks made with this weapon have a +3 bonus to attack and damage rolls.
Attacks, spells, and spell-like effects you cast deal an additional 1d10 necrotic damage.
You can use this staff as a spellcasting focus or a curse vessel (for which Doctor otherwise curses). Spells and spell-like effects you cast using this staff have a +3 bonus to their spell save DC and their damage rolls.
Soul Brand: You may brand a creature in a 10-minute ritual; a creature branded this way has its soul linked to the tuning fork.
Whenever you would take damage, be affected by an effect, or otherwise be targeted or affected by any spell, spell-like effect, or attack, you can instead choose for a branded creature to suffer from the attack, spell, or spell-like effect in question.
You may have a number of creatures branded in this way equal to 5+your charisma modifier.
Soul Cage: Jugyka wields and is attuned to the Soul Cage, the soul cage has the following effects.
Soul Cage (Wonderous item, Cage, Legendary, Attunement)
Carved out of blood-soaked iron and anointed with the entrails and spirits of several sacrífices, this cage is an affront to the wills of the spirits.
While attuned and inside this cage, you gain the following benefits.
This cage can hold up to one creature of any size; it changes size to let the attuned creature move inside.
Your movement speed is reduced to 0; however, the cage itself can fly. You have 20ft flying speed with the hover property.
This cage has the ethereal property.
Furthermore, you and this cage also count as ethereal; you can move through objects, creatures, and structures. However, if you end your turn within a solid object, you take 2d10 force damage (that cannot be reduced in any way).
A creature inside this cage has an AC of 24 and resistance to all damage types.
Soul Chains: Jugyka wields and is attuned to the Soul Chains, the soul cage has the following effects.
Soul Chains (Wonderous item, Chains, Legendary, Attunement)
Chains of cold iron forged in fire fueled by tortured spirits; the usage of these chains is to the spirits a blasphemy.
While attuned and wearing or holding these chains, you gain the following benefits.
Cursed Chains: You may attempt to take control of a spirit while wielding these chains.
These chains ignore any protection or immunity for the charmed or frightened conditions, or to be mind controlled or forced to act against its will.
To command a spirit, you must spend one hour restraining it with these chains.
Both at the start and the end of that hour, the spirit must succeed in a DC 24 Wisdom saving throw, failing to maintain its will on a failure, and falling under your control.
You may have a number of spirits under your control equal to 5+your Charisma or Wisdom modifier.
You may give the control of each of the spirits you chained this way to any other creature of your choice.
The spirits chained to this chain remain chained to this chain regardless if the chain has a creature attuned to it or not.
Multattack: Jugyka can make two weapon attacks or use two available actions on its attack action, he can only use two actions this way if the first action failed to affect any target.
Soul Tuning Fork: Melee Weapon Attack +11 to hit, 5ft reach, one target, for 1d6+6 bludgeoning damage + 1d10 necrotic damage.
Cursed Needle: A creature within 120ft of Jugyka must succeed in a DC 21 Dexterity saving throw taking 3d8 necrotic damage on a failure.
A creature hit by this spectral needles have their maximum hit points reduced by an amount equal to half of the damage dealt.
Crushing Spirit Embrace: A creature within 120ft of Jugyka must succeed in a DC 21 Constitution saving throw, taking 4d12 bludgeoning damage on a failure.
This effect deals twice as much damage to ethereal creatures.
Spirit Chains (3-Day): A creature within 60ft that Jugyka can see must succeed in a DC 21 Dexterity saving throw taking 2d8 necrotic + 2d8 bludgeoning damage and being restrained on a failure, a creature restrained in this way may attempt to break free at the start of its turn by succeeding in a DC 21 Strenght saving throw.
This chains are ethereal and ethereal creatures that are immune to the restrained condition are restrained by this chains as well.
A creature restrained in this way takes 2d8 necrotic damage at the start of Jugyka´s turn.
These chains remain for 1 minute or until Jugyka dispells them (no action required)
Weight of the Spirits (1-Day): All Creatures within 60ft of Jugyka must succeed in a DC 21 Wisdom saving throw on a failure they take 12d10 bludgeoning damage, having their speed reduced to 0 until the end of their next turn, half as much damage and only having their speed reduced to half on a success.
Red Scale Emperor Cobra Poisoned Blowgun: (can be used as an action or as a bonus action, it can only be used as a bonus action if Jugyka did not make an attack roll on its attack action) Ranged Weapon Attack +9 to hit, 120/180ft reach, one target, for 7 +piercing damage + 3d8 poison damage + 3d8 acid damage.
A creature hit by this attack must succeed in a DC 23 Constitution saving throw on a failure they take an additional 3d8 poison damage + 3d8 acid damage.
Pain Transference (3-Day): Whenever Jugyka takes damage he can target a creature within 30ft of it, that creature must succeed in a DC 21 Wisdom saving throw, that creature and Jugyka take each half of the damage dealt instead.
Description
Apostate Jugyka
Info: Those that follow the spirits, the witchdoctors of the southern tribes, know the taboos of their practice.
Jugyka is one of such followers of the spirits, the spiritual guide of a smaller tribe of the east, he was captured after the armies of the Greenfang Empire and forced to join the forces of the empire.
The Greenfang Empire values wichdoctors able to comand and chanel the spirits however it takes a lot to make one go against the wills of those beyond the veil. For years Jugyka was tortured, enchanted, brainwashed, and transformed by magic and surgery and now with litle left of his former self he works for the empire comanding the spirits agaisnt their will to act for the empire.
Birth: Year 4 403, 3rd Eon
Sex: Male
Gender: Man
Species: Human
Status: Currently Alive, Year 4 480, 3rd Eon
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