Huge Beast, Unaligned
Armor Class 13 Natural
Hit Points 42 (4d12 + 16)
Speed 40 ft., Fly 10 ft.
STR
20 (+5)
DEX
10 (+0)
CON
18 (+4)
INT
2 (-4)
WIS
8 (-1)
CHA
6 (-2)
Senses Passive Perception 9
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Bad Flier. Chickzilla falls at the end of a turn if it’s airborne and the only thing holding it aloft is its flying speed.

Easy to Befriend. Chickzilla has disadvantage against being charmed. Animal Handling checks against it have advantage.

Getaway Chicken. Chickzilla can be summoned via the Find Greater Speed spell, if the caster ever saw one with their own eyes. It can also take the Disengage action as a bonus action on each of its turns.

Stomper. Chickzilla can use its Stomp action as a bonus action against prone creatures.

Actions

Beak. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 12(2d6+5) piercing damage.

Stomp. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 11(1d10+5) bludgeoning damage.

FragranceMan

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