Shapechange. As a bonus action, the changer can change its appearance and voice. Turning itself into an exact copy of whomever it has seen before, learning all the memories of that creature over time. Taking on the same stats and HP, not gaining any magical capabilities. Whenever that form has reached zero HP, its true form takes any excess damage and cannot take a new form for another 24 hours.
Combust. As an action, the changer can force its shape into itself, causing an explosion of flesh and bone. Any creature within a 20ft sphere must make a Dexterity saving throw DC 14; on a failed save, the creature takes 2d12+5 piercing damage, 2d12+5 slashing damage, and 1d12 bludgeoning damage. (All together 5d12+10) Or half on a success.
Multiattack. The changer can make one bite attack and two slam attacks.
Bite. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (1d12 + 4) piercing damage.
Slam. Melee Weapon Attack: +6 to hit, reach 10 ft., one target. Hit: 8 (2d8 + 4) bludgeoning damage.
Swallow. As a reaction, the changer open a mouth anywhere on its body when taking a melee attack and bites the attacker, dealing 3d6 piercing damage.
Description
A deformed and corrupted variation of changling. Unwilling test subjects made into something unnatural; they might have been changelings, humans, or even Elves. No matter what they were, they were changed into a horrific version of a changeling. Who they were is gone; now they only exist to serve The Letalis.
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