Small Monstrosity, Typically Lawful Evil
AC 14    Initiative +2 (12)
HP 9 (2d6 + 2)
Speed 30 ft., Climb 30 ft.
Mod Save
STR 5 −3 −3
DEX 14 +2 +2
CON 12 +1 +1
Mod Save
INT 1 −5 −5
WIS 7 −2 −2
CHA 3 −4 −4
Vulnerabilities Fire
Immunities Poison
Senses Blindsight 30 ft.; Passive Perception 12
Languages None
CR 1/4 (XP 50; PB +2)
Traits

Pack Tactics. The Bloodcarver has Advantage on an attack roll against a creature if at least one of the its allies is within 5 feet of the creature and the ally doesn’t have the Incapacitated condition.

Actions

Bite. Melee Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Piercing damage, and the target has the Poisoned condition until the start of the Bloodcarver’s next turn.

Spit. Ranged Attack Roll: +4, reach 5 ft. Hit: 4 (1d4 + 2) Poison damage, and the target has the Poisoned condition until the start of the Bloodcarver’s next turn.

LucasSkywalker

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