Charge. If the centaur moves at least 30 feet straight toward a target and then hits it with a pike attack on the same turn, the target takes an extra (3d6) Slashing damage.
Multiattack. The centaur makes two attacks: one with its Scimitar and one with its hooves or two with its Crossbow.
Scimitar Slash. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. (1d8+3) Slashing damage.
Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. (2d6 + 5) Bludgeoning damage.
Light Crossbow. Ranged Weapon Attack: +5 to hit, range 320 ft., one creature. (1d8 + 2) Piercing damage.
Description
A centaur once had a dream of being a captain of his own ship, and although many tried to dissuade him he chased his dream with great determination and eventually achieved it becoming a pirate captain and gaining the epithet of Captain Hoofbeard.
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