Large Beast, Unaligned
Armor Class 14 Natural Armor
Hit Points 32 (4d12 + 8)
Speed 50 ft., Swim 15 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
5 (-3)
WIS
13 (+1)
CHA
8 (-1)
Saving Throws STR +6, DEX +5, CON +5
Skills Perception +5
Senses Passive Perception 14
Languages --
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Keen Hearing and Smell. The wolf has advantage on Wisdom checks that rely on hearing or smell.

Pack Tactics. The wolf has advantage on an attack roll against a creature if at least one of the wolf's allies is within 5 feet of the creature and the ally isn't incapacitated.

Actions

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. (2d6 + 3) piercing damage. The target must succeed on a DC 13 Strength saving throw or be knocked prone.

Claw. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature.  (2d4 + 7) Slashing damage

Description

A wolf that Captain Hoofbeard and his crew found on a deserted island, the crew took a liking to him and brought him onto the crew giving him the name Brinefang.

Monster Tags: Misc Creature

Habitat: Coastal

Walldoser69

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