Special Equipment. Azisa wields a luck blade scimitar called Cinderfang. He wears a ring of mind shielding and a ring of x-ray vision.
Elemental Demise. If Azisa dies, his body disintegrates in a flash of fire and puff of smoke, leaving behind only equipment Azisa was wearing or carrying.
Innate Spellcasting. Azisa's innate spellcasting ability is Charisma (spell save DC 17, +9 to hit with spell attacks). He can innately cast the following spells, requiring no material components:
At will: banishment, calm emotions, detect evil and good, detect magic, dispel magic
3/day each: arcane eye, counterspell, enlarge/reduce, fabricate, mass healing word, tongues
1/day each: conjure elemental (fire elemental only), gaseous form, invisibility, major image, plane shift, wall of fire
Legendary Resistance (3/Day). If Azisa fails a saving throw, he can choose to succeed instead.
Multiattack. Azisa makes three melee weapon attacks or uses his Hurl Flame twice.
Cinderfang. Melee Weapon Attack: +12 to hit, reach 5 ft., one target. Hit: 14 (2d6 + 7) slashing damage plus 7 (2d6) fire damage.
Hurl Flame. Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 17 (5d6) fire damage.
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