AC
12
Initiative
+2 (12)
HP
26
(4d10 + 4)
Speed
60 ft.
| Mod | Save | ||
|---|---|---|---|
| STR | 10 | +0 | +0 |
| DEX | 14 | +2 | +2 |
| CON | 12 | +1 | +1 |
| Mod | Save | ||
|---|---|---|---|
| INT | 2 | −4 | −4 |
| WIS | 10 | +0 | +0 |
| CHA | 6 | −2 | −2 |
Immunities
Petrified
Senses
Darkvision 60 ft.; Passive Perception 10
Languages
None
CR
1/2 (XP 100; PB +2)
Actions
Peck. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 3 (1d6 + 2) piercing damage plus 2 (1d4) poison damage.
Reactions
Safe Descent. When it would take damage from a fall, the basilisk flaps its wings to reduce the fall's damage to 0, provided it isn't wearing heavy armor barding.
Description
The basilisks on Thunder Junction bear little in common with their counterparts on other worlds. Rather than have powers to turn to stone, these basilisks appear as giant roosters and can flap their wings to glide.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/30/2026 5:04:07 AM
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0
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1
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Coming Soon
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